Women Runners Unite!
Posted on June 27, 2008 by S Running
Culture, Projects | Leave a Comment
I wanted to take a few minutes to talk about a social networking site that we released into Beta a few weeks ago called Traxee. In late 2007, I was having a discussion with a friend and colleague about how she had in her early thirties, been an out of shape chain smoker, in poor health, and a person who could hardly jog 100 yards. Even worse, she didn’t think she had the power to do anything about it. One day she thought to herself, maybe I can run 10 yards – so she did. Then she tried to run 20 yards, then 100, then 1,000 and so on. Flash forward to the present, she (her name is Beth, by the way) runs 4 plus days a week and is currently training for the
The Future of Skateboarding is Elemental
Posted on June 23, 2008 by P Tade
Culture, Design | 1 Comment
Element just “pushed” the evolution of the skate deck with the introduction of their “Push Construction Positive Negative Series;” which is a really long name for a series of skate decks…but seemingly worth every last syllable. The deck is a very intricate and scientific combination of carbon fiber and helium, weighs next to nothing and is more durable than any deck in production.
So, why is someone who hasn’t done an ollie in about 20 years, let alone ever attempted a shove-it, so fascinated with the announcement of a new deck? Well, there are two main reasons and this new deck takes both of those thoughts into consideration.
![]()
7-Point System for CS3
Posted on June 17, 2008 by S Running
Design, Tech | Leave a Comment
Judging from the title, I was expecting it to be a beginners-only book. As it turns out, the book assumes you already have a comfort level with the finer workings of Photoshop. The underlying concept of the book is that all other Photoshop books simply dissect the various components of the application and tell you how to use them. Do you have a dark image? Use levels to lighten it. Have a blurry image? Use Unsharp mask. Want to get rid of a blemish? Use the rubber stamp tool. The issue that Kelby addresses is that many digital artists don’t know how to assess a photo and determine what needs to be done to it overall and in what order. In simpler terms, the question becomes how to make a good photo a great photo. As a master Photoshop user, Kelby audited his own process as he worked on hundreds of images. He realized that the majority of photos required a combination of the same seven steps. In the book, Kelby breaks down each of those seven steps and applies them to real photos using detailed tutorials.
![]()
Why Creative Commons is a Good Idea
Posted on June 12, 2008 by C Lin
Culture, Industry, Tech | Leave a Comment
Creative Commons is a non-profit organization which provides free licenses to copyright holders to use when releasing their works on the web. The idea is to avoid current copyright law issues when dealing with the sharing of information. CC sort of clears the clutter and confusion of copyright infringement for web users and creators. They are also really good at visually organizing these complex copyright laws in a very digestible way. Besides, the group has a nicely designed website and their free licensing icons are beautiful. The free software and open-source web world is in need of these guidelines! “We work to offer creators a best-of-both-worlds way to protect their works while encouraging certain uses of them – to declare ‘some rights reserved.’” – Creative Commons
MUTO: Stop-motion and Graffiti
Posted on June 4, 2008 by P Tade
Art, Culture | Leave a Comment
What do you get when you combine stop-motion video and graffiti street art in












